Here is a list of all class members with links to the classes they belong to:
- random
: TestStructure
- randomShuffle()
: Layers
- rColor
: LegendItems
- RD
: ThreadManager
- ReadFailed
: UnZip
, Zip
- readFile()
: AnyOption
- readSettings()
: MainWindow
- receiveScenarioOptions()
: MainWindow
, ScenarioSelectionWidget
- recentFileActions
: MainWindow
- recentFiles
: MainWindow
- reclassRulesVector
: Layers
- records
: LLData
- refreshGUI()
: ThreadManager
, BaseRegmas
- RegActivities()
: RegActivities
- RegData()
: RegData
- RegData::loadInput
: LLData
- RegData::setDefaultActivities
: RegActivities
- RegData::setObjectsDefinitions
: ModelObject
- RegData::setScenarioActivities
: RegActivities
- RelativePaths
: Zip
- removedAgents
: Manager_base
- removeFromModel()
: Manager_farmers
- removeLastAddedPixel()
: Opt
- rentalCosts
: Pixel
- rentedPlots
: Agent_space
- rentedPlotsByAllTypes
: AgentSurvey
- rentingTerm
: Pixel
- requiredFor
: ModelObject
- requiredLandUseCodes
: RegActivities
, ModelObject
- requiredObjectOnPlot
: RegActivities
- rescaleMoulds()
: Manager_base
, SuperAgentManager
- reset()
: ZipPrivate
- resetGUIForNewSimulation()
: MainWindow
, ThreadManager
- resetLayer()
: Gis
- resourceNames
: Opt
- resourcesDefinitionVector
: RegData
- resourcesJoinedObjects
: RegData
- resourcesProvidedQuantities
: RegData
- resourceValues
: Opt
- restoreFromCache()
: Opt
- resume()
: ThreadManager
- retrieveScenarioNameFromGUI()
: ThreadManager
- riseMyAgents()
: Manager_farmers
, Manager_base
- run()
: Scheduler
, testThread
, Manager_farmers_threads
, MainProgram
, ThreadManager
- runFromConsole()
: ThreadManager
- running
: ThreadManager